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Onehop is one unique platform created for business-to-business SMSs. Onehop helps customers to search, compare, and analyze from among the top SMS aggregators and make the right choice depending on their business' SMS requirements. 

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The Goal

1

Understand the current process and exact needs of the user

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Translating abstract concepts into  solution

3

Keeping the design simple and clutter free

Initial Research

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Document analysis

I read documents to understand the details of SMS Marketing and Bulk SMS

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Contextual Enquiry

I conducted interview to understand users' processes to buy and manage bulk SMS packs 

Key challenges for the users

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My role 

  • Full cycle UX designer

  • Used design thinking methodology

  • Collaborated with the Product Owners and the Development Team

Process

My process

  • Iterative   Collaborative  Fluid

Key challenges for the users

Complex research process

Hard to select the right option

Time consuming

process

Hard to manage the purchased packs

User Flow

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Area of focus

Process

Brainstorming - sketching and idea genration

After there was data collected in the previous step we decided to have a sprint to generate ideas to create design solutions for the data collected.

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Wireframe

After there was data collected in the previous step we decided to have a sprint to generate ideas to create design solutions for the data collected.

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CONTACT
Medium Fidelity Prototype

I used the Adobe suite for producing the interfaces of all the main sections of the website. The goal of doing this was to evaluate a more faithful version of the new solution, which would include rich interactions so evaluators can get a better understanding of my vision for the future platform.

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Usability Testing

​We used the contextual inquiry method to understand if the displayed information displays the information the users are looking for.

  • We did the user testing in our offices by observing users using the app. 

  • We requested them to speak out loud while they use the system.

  • We recorded the observations by .noting them on notepads.

  • Post activity interview: We asked the users about their experience after they completed the activity.

  • We conducted a similar test with our offshore users.

I created the basic designs in photoshop and exported them to Marvell app to create an interactive mockup

Final Design
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Design Handoff

I collaborated with the developers to discuss the design handoff process. I discussed about the interaction designs. At that point in time, we did not have access to tools like zeplin. Therefore we design documents and a checklist with the developer to have clear communication about the design specification. The document contains the following details.

  • Typography: Specified the font name, font size, weight, emphasis, line-height.

  • Iconography: Icons that were handed over to the development team with a specific file type, size, and format.

  • Color Palette: The color palette included the colors that were in sync with the other products of Screen Magic.

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